Archive for the 'Interview' Category

Newly emerging music composer within the video game industry, Nick Borrego, joins Sarah and Simon on an all new Indiecast. In the first episode of the year this small group tests out a brand new format for the show, hearing about Nick’s career, how it all started and having a few laughs along the way. Tune in for the start of this year’s roster of Australian Independent Developers.

 

Console Domination

Facebook                   www.facebook.com/CDGNAUS/
Twitter                      @xxcdominationxx
YouTube                    www.youtube.com/user/ConsoleDomination
Sarah                        @riglette  (IG and Twitter)
Simon                       @drdlokd_sp4rtn (IG) @drdlokdsp4rtn (Twitter)

 

 Nick Borrego

YouTube                    www.youtube.com/channel/UC7tdhf4FsJ7DYPC5z4Gr8xQ
Enola on Steam          store.steampowered.com/app/263520/
Twitter                      @nickborrego

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The team have spent their PAX weekend wandering in and out of stalls, panels and the PAX Rising floor, they have so much to talk about on 2016's post PAX Podcast. Simon, Sarah, Peter and Gavin join forces once again to examine the adventure that is the Penny Arcade Expo.

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We have the full team together this time preparing for PAX Australia 2016. Together we discuss what we're hoping to see, do and experience this year, and maybe a few things we're hoping to change too. With the maps and schedules ready, we're getting in gear for that time of year.

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Sarah and Simon are joined by Indie Showcase winners Peter Curry and Robert Curry from Dino Polo Club. Heading into PAX 2016 with Mini Metro, the team have a great chat about developing games and the upcoming PAX Australia 2016.

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The Eyes of Ara will be showcased at PAX Australia 2016 as a part of the Australian Indie Showcase. Sarah and Simon speak to Ben Droste the creator from 100 Stones Interactive Australia. We sit down for a quick chat about the games and attending PAX this year.
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Simon and Sarah are joined by Tom Aldahn from Rungo Games to talk about indie mobile game Devil's Doom. It's a devilish chat about the mobile game, making games in general and the obligatory convention discussion. 

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Indiecast brings Simon and Sarah to speak with Nicholas, part of Melbourne based development studio Samurai Punk. These are the guys behind indie favourite, Screen Cheat, and Nicholas was more than happy to talk about what it took to bring Screen Cheat to the public. Tune in for another episode of Indiecast, featuring another great Australian independent developer. 

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Peter returns as host to lead Simon and Sarah towards the Doom soundtrack composer Mick Gordon. Also having worked on the soundtracks for Killer Instinct and Wolfenstein: The New Order, as well as the trailers for Battlefield; World War 1 and Mirror's Edge, Mick has a host of insight to offer about many parts of the industry. So settle in for the audible gaming bliss that is the composing of Mick Gordon.

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Sarah and Simon are joined by Scott Cabot from Boxhead Productions for a more educational episode of Indiecast. Animal Snap is the kid friendly, learning game designed by Scott, the one man team behind Boxhead Productions. Taking a different spin on free to play games, this smart device game is great for the little ones.

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After a short hiatus the full team returns with a round table discussion of some things happening in gaming. Also joining the team is Pez from The Raw Toast to talk about Twitch and streaming for charity. Jump in to see what has happened since they last got together. 

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